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Small team. Big ideas. We craft mobile games with satisfying mechanics and clean aesthetics.
Our promise
No dark patterns, no chasing trends — just careful work on games we'd genuinely want to play. We'd rather ship one tiny thing we love than ten things we don't.
Portfolio
A small but growing collection. Every project is built around a single feeling we want the player to have.
About
Blue Tusk Studio is an independent mobile game studio focused on crafting casual games with satisfying mechanics and polished feels.
We believe the best games are simple to understand, hard to put down — and always look good doing it. Every line of code, every animation curve, every tap should feel right.
Right now we're a one-person shop based in Vietnam, working out of pure curiosity and stubbornness.
What We Believe
Our compass for every design decision. Boring, but we mean them.
One mechanic done with great haptics, audio, and motion beats five half-baked systems. Always.
No dark patterns, no forced ads, no fake scarcity. If we want their money, we'll ask honestly.
A small game that exists is worth more than a perfect one that never launches. We ship.
Devlogs, screenshots, mistakes. The process is part of the story — we share it openly.
How We Work
A loose three-phase rhythm. We jump back and forth, but the order rhymes.
A new idea lives as a paper sketch for a week. If it still excites us, it earns a prototype.
Smallest possible playable build. Real hands on the screen as early as possible — feedback shapes the rest.
We don't say 'done' until the haptics, sound, and motion all land. Then we ship — and learn.
Devlog
Short notes from the build. Honest, occasionally messy.
Roadmap
A loose plan. Reality always edits it, but the direction holds.
Community
We hang out in a few places. Come say hi — we don't bite.
Open Collaborations
We don't have full-time roles open, but we collaborate per-project with artists, sound designers, and composers whose work we love. If that's you, send a portfolio and we'll be in touch the next time the puzzle pieces fit.
Press Kit
Everything you need to write about us. Reach out anytime — we love talking shop.
Studio bio, key people, and quick facts in plain text — copy & paste friendly.
View below ↓Happy to chat for podcasts, YouTube features, or written pieces. Drop us a line.
Reach out →FAQ
Contact
Press, playtesting, collabs, or just a friendly ping — we read everything.
Usually within 2–3 business days. Faster if it's about Sand Coloring.
Short, occasional updates when something interesting ships. No spam.
Subscribe →Logos, screenshots, fact sheet — everything you need to cover us.
Press kit →Get early access to Sand Coloring and shape the final build.
Sign up →Last thing
If a single line in this site sparked anything — a question, a collab idea, a pitch, a "hey nice work" — we'd love to hear it. We read everything.